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 Snowy Fort

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Youngling
Spartan Officer
Youngling


Posts : 103
Join date : 2008-02-24

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PostSubject: Snowy Fort   Snowy Fort Icon_minitimeFri May 09, 2008 4:34 am

My first map on a snow level.

Name : Snowy Fort
Filesize : 31 KB
Download : Map
Halo Revolution Version : V5.0
Objectives : Sabotage the Enemy Banshees
Difficulty : Medium
Further Description : A level of snow with 3 layers.

Have Fun Playing It!

-Youngling
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hotshotscott
Halo Revolution Leader
hotshotscott


Posts : 800
Join date : 2008-02-24
Age : 32
Location : Australia

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeFri May 09, 2008 6:04 am

Very awesome map, and i mean that. It lagged heaps when i first played (10), but as i killed them enemies it slowly went back up. So thanks to you, we found probably the biggest lag problem, enemies..When i re-program them from scratch, hopefully this problem will be gone, because then we can have huge maps with many enemies, with no or little lag. I love the ending, sabotauging those banshees, nice idea! In fact, this map has helped me out a lot. It's helped me find the lag problem, and im also going to use your idea of the banshee saboutaging in the real storyline somewhere. Thanks!

Once we get the level editor up and running some more, i might even let you make some good levels, and i'll play them and get idea's for the storyline!

Nice job,

Scotty
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Coin3
Recruit
Coin3


Posts : 12
Join date : 2008-03-26

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeFri May 09, 2008 8:28 am

I have not played it yet, since it lags too much for me. But it sounds great, considering what Scott said.
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Youngling
Spartan Officer
Youngling


Posts : 103
Join date : 2008-02-24

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeFri May 09, 2008 4:04 pm

hotshotscott wrote:
Very awesome map, and i mean that.

Thanks!
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hotshotscott
Halo Revolution Leader
hotshotscott


Posts : 800
Join date : 2008-02-24
Age : 32
Location : Australia

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeFri May 09, 2008 4:24 pm

Coin3 wrote:
I have not played it yet, since it lags too much for me. But it sounds great, considering what Scott said.
Take out all the enemies on all 3 levels, and then try playing. See if your fps is fast again, and then just play it like that. The endings cool where you blow up the banshees!

Scotty
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spacecake10

spacecake10


Posts : 5
Join date : 2008-05-14

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeSat May 24, 2008 12:44 pm

This map is full of errors.
Error 1 there is nothing to walk on so when you start you fall down and its mission over...
Error 2 there are to much items in the air which have no function...

Well the map is fine but just those errors make it crapy... i believe you can fix this.
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t2vanden
Halo Revolution Team Member
t2vanden


Posts : 570
Join date : 2008-02-24
Age : 30

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeSat May 24, 2008 1:20 pm

I didnt have those problems, maybe you loaded it with an older version?
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spacecake10

spacecake10


Posts : 5
Join date : 2008-05-14

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeSat May 24, 2008 1:36 pm

t2vanden wrote:
I didnt have those problems, maybe you loaded it with an older version?

Nope it whas with the newest release. Strange don't you think? i can record if you want.
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t2vanden
Halo Revolution Team Member
t2vanden


Posts : 570
Join date : 2008-02-24
Age : 30

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeSat May 24, 2008 2:46 pm

its fine, I dont know what happened, but w/e
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Youngling
Spartan Officer
Youngling


Posts : 103
Join date : 2008-02-24

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PostSubject: Re: Snowy Fort   Snowy Fort Icon_minitimeSat May 24, 2008 3:09 pm

Quote :
Nope it whas with the newest release. Strange don't you think? i can record if you want.

Yeah, you're right, it does do that. I'm not sure why,
but I think it might be because I made it before the
Enemy Error Fixed version came out. And the objects
aren't supposed to be floating, and normally they wouldn't,
there'd be ground beneath them.

Don't know what to do about it!

-Youngling
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